
The game is a narrative-driven horror experience inspired by the Silent Hill and Fears to Fathom franchises. Live through two terrifying stories: a man’s summer getaway turns into a nightmare at a shady hotel, and a child grows up knowing something watches from the forest—always waiting.
"Shadows of Midnight – They Watch Me Sleep" is a narrative-driven horror experience featuring two unique and terrifying stories of ordinary people facing the unknown.
A man’s peaceful summer vacation on the Croatian coast takes a sinister turn when he checks into an old, shady hotel. Strange things start happening in his room—objects move on their own, shadows shift in the dim light, and above his bed, a gaping, unnatural hole looms. Something is watching.
In a quiet Eastern European village, a young boy grows up near the woods. Walking home from school one evening, an eerie sensation washes over him—something is wrong. As he looks toward the trees, he realizes he is not alone. Something is there. Something that has always been watching.
Key features:
VHS Aesthetic: Optional VHS shaders for a nostalgic '90s horror feel.
Low-poly graphics: A mix of PS1/PS2-era visuals with modern lighting techniques.
Multiple endings: Each chapter has multiple endings, depending on your choices
Minimum OS: Windows 10 Processor: I3-4170 Memory: 4 GB RAM Graphics: NVIDIA GEFORCE GTX 750 TI Storage: 500 MB available space Additional Notes: Vulkan-compatible GPU required Recommended OS: Windows 11 Processor: I3-12100 Memory: 8 GB RAM Graphics: NVIDIA GEFORCE RTX 2060 / RX 5700 Storage: 500 MB available space Additional Notes: Vulkan-compatible GPU required
Minimum OS: Ubuntu 22.0 Processor: I3-4170 Memory: 4 GB RAM Graphics: NVIDIA GEFORCE GTX 750 TI Storage: 500 MB available space Additional Notes: Vulkan-compatible GPU required Recommended OS: Fedora 42 Processor: I3-12100 Memory: 8 GB RAM Graphics: NVIDIA GEFORCE RTX 2060 / RX 5700 Storage: 500 MB available space Additional Notes: Vulkan-compatible GPU required