
A shooter / gem collection game that lives in your files. Corridors combines high-score action with a fully functional, intuitive file and media explorer. Play in our preset world for competition, or turn your PC and its files into the setting. Lightweight, portable, runs native on most systems.
Corridors is a lightweight well optimised shooter game. No dependencies needed. The game is read only apart from local profiles and scores. No internet is required to play.The objective is simple, collect enough gems to complete your run.



Monsters will come at you in most game modes other than peaceful mode. You start with a handgun and a shotgun but other rarer weapons can be found, including automatic, rocket launcher and grenades. There are hidden portals which lead to secret side rooms. There are different rarity of gems, buffs, and debuffs.

You can compete for high scores on the global leaderboards in the preset CorridorWorld.
Corridors also allows you to play within the folders and files of your own PC. The project began as a unique, intuitive file and media explorer with full support for images, music, and video playback. That functionality remains fully intact as an option in-game, where you can play through your own folders and files, optionally in peaceful mode if you just want to use Corridors as a file explorer.
It's a seamless way to turn your own data into a real exploration of corridors, doors and files hanging on the walls. You can view your media, photos, videos, and listen to your music, all in real time as you walk through the corridors. Navigation is simple, a green door at the start of each corridor for parent folder. Doors within the corridor for subfolders.
Corridor colours can be customised, or you can play with one of the presets.






All music in the game is by the legendary Kevin MacLeod, with different tracks for different game modes.
Trailer music: Exit the Premises" by Kevin MacLeod , CC BY 4.0.
Minimum OS: Windows 10 Processor: x86-64 dual-core, 2 GHz Memory: 2 GB RAM Graphics: OpenGL 3.3 capable Storage: 3 GB available space Sound Card: Any Additional Notes: Runs on modest and integrated hardware. No internet required. The game is read-only apart from scores and profiles, with other optional features (off by default) e.g. thumbnail caching.
Minimum OS: 11 Processor: x86-64 dual-core, 2 GHz Memory: 2 GB RAM Graphics: OpenGL 3.3 capable Storage: 3 GB available space Sound Card: Any Additional Notes: Runs on modest and integrated hardware. No internet required. The game is read-only apart from scores and profiles, with other optional features (off by default) e.g. thumbnail caching.
Minimum OS: Any recent widely-supported distribution