
Classic tower defense meets roguelike adventure where you control the hero! Dive into procedurally generated levels filled with unique waves of enemies. Create powerful synergies with a variety of game-changing skills, relics, weapons, and traits to defend your kingdom. Every run is a new challenge!
Classic tower defense meets roguelike adventure where you control the hero! Dive into procedurally generated levels filled with unique waves of enemies. Create powerful synergies with a variety of game-changing skills, relics, weapons, and traits to defend your kingdom. Every run is a new challenge!
Strategically place your defenses to hold the line against relentless enemy waves. Command 54 unique towers, each with its own strengths.
Upgrade your hero and towers wisely! Earn rewards from waves, shop for crucial upgrades, and forge a winning strategy.
Maps and enemy waves are procedurally generated every run. No memorization needed, just strategy and real-time adaptation!.
Unlike traditional tower defense games, Rogue Kingdoms lets you fully control a hero. Auto-attack, dodge, cast powerful skills, and create powerful Hero-Tower-Summon synergies to break the game.
Information is key. We provide all the information you need to make strategic choices. Plan your upgrades and outsmart the hordes.
Discover powerful upgrades that reshape every run, ensuring fresh and exciting gameplay every time you play.
We’re Anna (2D artist) and Alex (gameplay developer), a small but passionate couple working part-time on Rogue Kingdoms. Our game wouldn’t be possible without the incredible support of playtesters, friends, the game doctor, and the community—thank you for shaping this adventure with us!
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Rogue Kingdoms is a game inspired by classic tower defense games such as Kingdom Rush saga or Bloons TD6, combined with modern roguelike elements such as Ember knights, Thronefall, Rogue Tower, Emberward, Vampire Survivors, Soulstone Survivors, Brotato or Gnomes.

Defeat Dark Archer in 3rd map.

Defeat Dark Warrior in 3rd map.

Upgrade a tower to its max level.

Summon an ally to aid in battle.

Win a wave without building any towers. Your hero stands alone!

Win a wave without any hero auto-attacks.

Defeat an enemy with friendly damage.

Reach Mastery level 5.
Minimum OS *: Windows 7/10/11 Processor: 2.0 Ghz Memory: 4 GB RAM Graphics: GeForce GT 730 OR Radeon HD 4830 DirectX: Version 11 Storage: 2 GB available space Recommended OS *: Windows 7/10/11 Processor: 2 Ghz Memory: 8 GB RAM Graphics: GeForce GTX 650 OR Radeon HD 7750 DirectX: Version 11 Storage: 2 GB available space
Minimum OS: macOS 10.13 Processor: Apple M1 or Intel Core M Memory: 4 GB RAM Graphics: OpenGL 3.0 compliant with 1.0GB of video RAM. Storage: 2 GB available space Recommended OS: macOS 10.13 Processor: Apple M1 or Intel Core M Memory: 4 GB RAM Graphics: OpenGL 3.0 compliant with 1.0GB of video RAM.
Minimum OS: x64 Memory: 4 GB RAM Storage: 2 GB available space Recommended OS: x64