
ShipShaper is a creative game about the simple joy of designing ships. Nothing more. Nothing less. Export to Bulwark, 3D print, or use in your own games with a free commercial license.

It's a boat designer married to experimental interfaces that are intended to take away the tedium from designing boats. No 3D skills required, no endless stacks of cubes, just some organic shaping and attaching props and functional items to create whatever ship you want.
When you’re done, you can place your ships into an Ursee Diorama and enjoy it as your creation or export it to Bulwark or my future games.

ShipShaper is about creating a foundational technology that will power my own future games, connect my franchise but also empower other creators to have fun with ships and have a usable output, game-ready and usable.
Features:
Free-form building
Responsive shaping
Expanding library of details and props
Export FBX 3d files with a license to use how you see fit.
Export to Bulwark: Falconeer Chronicles
Export to Future sailing game under development
Minimum OS: Windows 10+, Linux Proton Processor: Intel Core i3 or equivalent AMD Memory: 8 GB RAM Graphics: Intel Arc A380. or Nvidia GTX 1650 or AMD RX 6400 for 1080p60 DirectX: Version 11 Storage: 2 GB available space Sound Card: DirectX Compatible Recommended OS: Windows 11, Linux Proton Processor: Intel Core i5 or equivalent AMD Memory: 16 GB RAM Graphics: Nvidia RTX3080 or AMD RX 7800 XT for 4K60 DirectX: Version 11 Storage: 2 GB available space Sound Card: DirectX Compatible