
The bastard child of Grand Strategy and Tower Defense, with a black humor infused plot, set in a grim, disillusioned world. Quell the rebellion, tame the Western Marches, disobey your orders and save your brandy. Not strictly in this order.













Control Volmja through Happiness

Control Volmja through Authority

Ruins relations with the Folks

Ruin relations with the Church

Ruin relations with the Krovans



Win the final battle