
A short and dense first-person incremental shooter about one cube. Shoot it until it breaks and a bigger one slams down from the sky. Grab rounds from the ammo piles, chase bullseyes and gold cubes, and grow a skill tree from one pistol to lightning storms, turrets, meteors and a sun.
There is one cube. Shoot it.
Break it, and a bigger one slams down from the sky.
Grow one pistol into turrets, lightning storms and the sun.
Keep going until it is the size of a building.
Thirty cubes, from the size of a fridge to forty meters tall
A boss every fifth cube, with a heart that moves when it cracks or little cubes that run for it
A skill tree of 77 upgrades, from faster triggers to meteors and the sun
Four guns and a knife, from a tap-fire pistol to a belt-fed
A perk to pick every fifth cube, three cards from a pool of 24
Ammo machines, piles of rounds and turrets you have to feed
Bullseyes, gold cubes, supply drops and events like cube rain and thunderstorms
A low spec mode, VSync and a frame cap for older PCs
Short and dense, about 1-2 hours

Break the cube for the first time.

Reach level 10.

Reach level 20.

Break the last cube.

Break the last cube in under 90 minutes.

Buy something at the perk machine.

Buy the MAC-10.

Buy the shotgun.
Minimum Requires a 64-bit processor and operating system OS: Windows 10 (64-bit) Processor: Intel Core i3-6100 / AMD Ryzen 3 1200 Memory: 4 GB RAM Graphics: Intel HD Graphics 620 or any GPU with OpenGL 3.3 Storage: 200 MB available space Recommended Requires a 64-bit processor and operating system OS: Windows 10 / 11 (64-bit) Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 Storage: 200 MB available space
minimum: Minimum: recommended: Recommended:
minimum: Minimum: recommended: Recommended: